Jul 27, 2019 A Mean Pit Bull has a chance of being created from a Pit Bull. They are aggressive and can attack players leaving a Bite Wound, which if not treated promptly (with Sterile Wool Pad and Needle and Thread) will result in death. Hmmm so the 'war update' was a week ago but the drop was 6 months ago, but the drop is because of the recent update, makes total sense. Yeah the retention rate is pretty good there was a drop obviously after steam hype, but we went from 20-30 players average before steam to more than 80 now (also these are steam numbers, not sure they count non steam players on server, currently there is 120. For in one hour - In a very brief period - so short, that it seemed to them to be but one hour. In the prediction Revelation 18:8, it is said that it would be 'in one day' (see the notes on that place); here it is said that, to the on-lookers, it seemed to be but an hour.

Apocalypse

There are six different Life Stages in One Hour One Life. Currently, players can either enter the game and be born as an Eve (a young woman, without a mother), or a baby (a boy or a girl). Life stages can be divided by a character's age range, 0 to 60 years old. Age's curve also apply in this game, which means a player will start as a weak baby, getting stronger as they mature, and then weaken of old age before they inevitably die.

Note: A year old in-game equals to a minute real-time.

BABY (Age 0 - 3 years old)[edit | edit source]

When a player is born as a baby, they spawn in proximity to an adult woman. They can only be breastfed by adult and young adult women (menopause starts at age 40) by being picked up, or they can be fed by any other characters by literally handing them food items. Until age 3, a baby cannot jump out of their mother's arms but must wait to be put down. Babies start with 4 blocks in their food meter which grows one block each year/minute as the baby grows, allowing them to survive longer without being fed.

A baby being held by a male or post-menopausal character will not be breast-fed, cannot be manually fed, and is at risk of starving if not dropped, or if the player does not escape and acquire food in time. It is advised to pay attention to the age of the mother.

Babies cannot pick up any items, including food (with the exception of Rubber Balls). They have limited interaction with their environment, such as goose ponds, doors and chests. It is possible to place clothes and backpacks on babies, and also to indirectly give items (including a knife) within a backpack or apron placed on the baby (Although this is ill-advised as it is also possible to steal a baby's clothing and any contained items by swapping clothing). A baby is able to remove and drop its own clothing but can't pick it back up from the ground. It is also possible for babies to give other babies their clothes.

Babies can speak too! A player can press the 'enter' key to type. However, a baby can initially only say 1 character at a time. As they age, they can type more characters, up to 3 as a baby (6 food bars - two characters, 9 bars - four characters). This allows a baby basic communication with its mother, especially when a baby needs to be fed. The most common way of asking to be fed in-game is by saying 'F' for 'food'.

It is advisable for a newborn to learn from an expert in game. A baby is helpless and cannot do anything except be fed and cared for. Babies walk very slowly. This stage is a good time to start observing and learning how to craft and to survive later in game. Planning is the key.

CHILD (Age 4 - 13 years old)[edit | edit source]

During this stage you are able to pick up any item except for a Hand Cart, Knife and a Yew Bow. While a player can eat food on their own in this stage, they can still be breastfed for two extra years, which is more efficient as it doesn't consume food items, and the mother only loses 1 hunger point for each feed.

One Hour One Life Apocalypse

In this stage it is recommended to stay near a ready source of food or to always carry food, as the risk of starvation is high. Gooseberry farming is a common task for children, as it allows players to stay near an age-appropriate food source, while tending an important crop used for compost (one of the most important aspects of farming) and wool products.

YOUNG ADULT (Age 14 - 24 years old)[edit | edit source]

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During this stage, the character will get more food meter capacity until they reach adulthood. Foods with increasingly higher value should be sought out to reduce strain on gooseberry farms. Young Adults are able to do all the tasks that a child cannot do, like pulling a Hand Cart and handling a Yew Bow.

A female character in this stage will be able to give birth to a baby, and breastfeed them. Picking up a baby to breastfeed will fill the baby's hunger meter, and take one bar off of the mother's. Each time the baby is picked up will cost the mother food. Continuing to hold the baby will keep the baby's full at no extra cost to the mother. However, a mother may have to care for multiple babies at a time.

One Hour One Life Apocalypse

The most common method of child rearing is to leave the baby in a spot with balanced warmth meter ( Beside a fire), and only picking up when the baby gets down to two hunger bars (the baby can signal this by typing 'F' for 'food'). In this way it is possible to rear a child using only three feedings. However, this may not be convenient depending on the stage and location of a civilization.

Fertile females who are at an ideal temperature and have a high Yum Bonus will give birth more often.

ADULT (Age 25 - 39 years old)[edit | edit source]

An adult’s food meter will no longer grow as they age. Pies and stew are common go-to foods for adults, although it is worth aiming to maximize 'Yum Bonus' in this stage if convenient. This is the most mobile stage of life, and can be the most productive. Adults retain their all previous abilities until menopause (age 40), when they can no longer birth or nurse a baby, and soon after will become elders.

ELDERLY (Age 40 - 60 years old)[edit | edit source]

A female in the elderly stage cannot breastfeed babies any longer, nor give birth to a new baby, making it easier to move and work freely. Characters who reach the elderly stage will begin to lose their food meter capacity by one block every year (a minute real-time) until there's only four blocks left. Similar to babies and children, this will make them prone to die of starvation rather than old age if they didn't prepare an easily accessible food stock (such as a gooseberry plot). Additionally the hunger warning chime will cease to ring.

Players in this stage also reach the maximum character length of speech, making it the best stage to pass on complex messages including locations of resources, cursing, or any wisdom to teach new players.

Soon after they reach four food blocks, the elderly will die of old age. You may wish to stand somewhere with balanced warmth (beside a fire), with food in-hand, to say goodbye. A player's grave will drop on the closest available tile with all worn and held items. It is advised therefore, to pass on items before this stage is reached. Their age and lineage depth will be visible on their Family Tree.

  • Prior to Version 135, it was possible to clothe and steal items from the elderly- as with babies.
  • v.239 - 'Mother birth cooldown has been restored to the way it used to be.'[1]
  1. Jason Rohrer, OHOL Forums, 'Update: Precious Life', 8 June 2019
Retrieved from 'https://onehouronelife.gamepedia.com/Life_Stages?oldid=12668'
Lament over Babylon
16saying: “Woe, woe to the great city, clothed in fine linen and purple and scarlet, adorned with gold and precious stones and pearls! 1718and cry out at the sight of the smoke rising from the fire that consumes her. “What city was ever like this great city?” they will exclaim.…
Berean Study Bible · Download
Ezekiel 27:28
The countryside will shake when your sailors cry out.
Ezekiel 27:29
All who handle the oars will abandon their ships. The sailors and all the captains of the sea will stand on the shore.
Acts 27:11
But contrary to Paul's advice, the centurion was persuaded by the pilot and by the owner of the ship.
Revelation 17:12
The ten horns you saw are ten kings who have not yet received a kingdom, but will receive one hour of authority as kings, along with the beast.
Revelation 17:16
And the ten horns and the beast that you saw will hate the prostitute. They will leave her desolate and naked, and will eat her flesh and burn her with fire.
Revelation 18:10
In fear of her torment, they will stand at a distance and cry out: 'Woe, woe to the great city, the mighty city of Babylon! For in a single hour your judgment has come.'
Revelation 18:19
Then they will throw dust on their heads as they weep and mourn and cry out: 'Woe, woe to the great city, where all who had ships on the sea were enriched by her wealth! For in a single hour she has been destroyed.'

For in one hour so great riches is come to nothing. And every shipmaster, and all the company in ships, and sailors, and as many as trade by sea, stood afar off,

in one.

Revelation 18:10
Standing afar off for the fear of her torment, saying, Alas, alas, that great city Babylon, that mighty city! for in one hour is thy judgment come.

Isaiah 47:9
But these two things shall come to thee in a moment in one day, the loss of children, and widowhood: they shall come upon thee in their perfection for the multitude of thy sorceries, and for the great abundance of thine enchantments.

Jeremiah 51:8
Babylon is suddenly fallen and destroyed: howl for her; take balm for her pain, if so be she may be healed.

And every.

Revelation 18:11
And the merchants of the earth shall weep and mourn over her; for no man buyeth their merchandise any more:

Isaiah 23:14
Howl, ye ships of Tarshish: for your strength is laid waste.

Ezekiel 27:27-36
Thy riches, and thy fairs, thy merchandise, thy mariners, and thy pilots, thy calkers, and the occupiers of thy merchandise, and all thy men of war, that are in thee, and in all thy company which is in the midst of thee, shall fall into the midst of the seas in the day of thy ruin…